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Project Description

Biomimicry is imitating a design found in nature to solve problems we face. The designs could be a physical feature, a system, a process, a strategy or any other factor found in the natural world. If your team chooses this project, you must:
  • Follow the EDP to create a design/prototype
  • Build the design/prototype
  • Test and analyze the design/prototype
  • If time allows, redesign
  • ​Create a brief (1 to 2 minutes) video demonstrating the prototype and exploring its potential
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